Sims in a good mood will be able to do anything that their age group, skills etc. Sims who are in a poor mood will not automatically go to work when the carpool comes, but will have to be told to go by the player. Sims that are in a bad mood will only do things that will increase their need levels (such as sleeping when energy is low, eating when hunger is low, etc.) They will not do anything that will either have no effect or worsen their moods (such as study, exercising, etc.). The higher and greater the amount of the red, the worse mood the Sim is in. Red (which is indicated by the lower part of the bar) indicates bad mood, and means that the average level of the needs are red or yellow. If there is no color in the bar, that indicates the Sim is in a neutral mood neither good nor bad. The higher and greater the amount of the green, the better mood the Sim is in. Green (which is usually indicated by the upper part of the bar) indicates good mood, and means that the average level of the needs are green or the Sims has more positive moodlets. The bar/meter next to the needs (or moodlets ) indicates mood.
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